Jenny Lin  




"DVD Pile"

"DVD Pile", 2015. 2 minute looped silent video.

Installation format: video and console (vinyl, board). Console: 15 x 9 x 6.5"

“DVD Pile” is an animated video featuring an arrangement of ordinary objects (a DVD player, a pair of glasses, an OPUS card, a ring and a rock on or near a non-descript table top). This still life is an offshoot of “Replay: A Memory Game”, 2014. In “Replay”, the objects, reoriented from their usual everyday function, were meant as tokens that would trigger imagery and fragments of narrative. In this video, these objects, in spite of their banality, seem to be more than what they appear to be (ie. laden with inaccessible sentiments of the person they belong to, defying gravity and possibly communicating with each other). I hope this scene will create a strange and mesmerizing effect that is “magical” in an understated way that might make the viewer eventually wonder why they are bothering to watch.

In installation format, the pyramid form of the video imagery is echoed in the structure of the blue console, with the peak of the pyramid missing, a gap that the viewer might subconsciously fill.




"Covers", 2011. 9 minute, 45 second video with sound.

"Covers" is a fictional narrative about the kidnapping of a reclusive dominatrix named "Covers" who runs a fetish house on a lake for people who like to be wrapped up in blankets. Covers' true identity is a mystery since her clients and employees only know of her working persona. Following a period of being under suveillance, Covers is kidnapped. While in captivity, she is subjected to various humiliating acts.

"Covers" was created using scanned and digitally manipulated watercolour drawings, animated with Flash and Final Cut Pro.

Watch full video on Vimeo


"Transfer Point"

"Transfer Point", 2007. 5 minute, 23 seconds video with sound. "Transfer Point" is a study of the movement of commuters in an urban transit system. The rhythmic repetition of the everyday intersects with memory and fantasy pulling the passive observer into a digressing, daydreaming state of mind.

This animated video, an offshoot of the "Anaglyph-inspired" series, was created using scanned line drawings that were adjusted digitally and animated using After Effects motion filters. The soundtrack for “Transfer Point” incorporated sound samples from royalty free music internet databases.

Watch full video on Vimeo


"Birds and Water"

"Birds and Water", 2006. 45 second video with sound. A prototype created as an example of the use of hand-drawn images animated in Final Cut Pro.



"A Glimpse at Victory and Defeat"

"A Glimpse at Victory and Defeat", 2004. A project organized by Available Light's Remix Project, 2004, in which a group of artists were invited to create their own videos by remixing footage from the CBC broadcast of the final game of the Stanley Cup Playoffs.


"The Story of Bit and Bot"

"The Story of Bit and Bot", 2001. 3 minute video with sound. In a candy-coloured field of flowers in a fairy tale land, a bunny and a chicken meet for the first time.



"Alien-Freak-Thing", a 3-channel mixed-media video installation at the Bourget Gallery, Montreal, 2001.

Inspired by sci-fi B movies as contemporary freakshows with which to scrutinize the “other”. Using low-tech constructions in tune with 60s style sci-fi movie props, “AFT” examines identity, sexuality and classification systems of the androgynous body.

Installation shots of "Alien-Freak-Thing". Photos: Paul Litherland, 2001.

Video still of a looped video created to play within a console for "Alien-Freak-Thing" video installation.



"Abduction", 2000. 1 minute, 48 second video with sound. "Abduction" plays off of horror and sci-fi B movies as a recollection of strange events by an alien abductee.


"The Exhibition"

"The Exhbition", 2000. 2 minute video with sound. A self-portrait performance as a "human curiosity" in the style of early 20th century sideshows.



"Submerged", 2001. Mixed media video installation.



"Wind-Up" , 1999. 1 minute video with sound. Will the annoying wind-up toy ever make it across the screen?